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This technology has clear potential applications in the consumer electronics industry and market. The technology describes an innovative method for removing the primary inconveniences of home 3D, the need for supplementary glasses, while still allowing for easy implementation on existing and future systems. This may help to counteract the previously lackluster growth of the consumer 3D market by making the product more appealing to potential first-time adopters, as well as demonstrate tangible development to existing users. As such, this technology would be directly relevant to the manufacturers of televisions and other consumer-grade digital devices.

This technology would primarily appeal to companies that manufacture 3D televisions currently, or television manufacturers that wish to expand into the 3D market. Beyond this, the technology may also be of interest to manufacturers of tablets, handheld game consoles, and other screen-based consumer electronics.